Doomsayer

Doomsayer

Evil Oppose the Town and Werewolves, creating a complex dynamic of competing factions. Win Condition You win when there are 3 or less players alive, regardless of their factions. Manipulation Influence the game's mechanics or other players' actions, often by changing votes, altering information, or controlling events.

Abilities

Break Resolve

Break Resolve

At Night

Incite fear in a player. If their faction is Village, break their resolve and convert them to Lesser Evil.

End of Days

End of Days

On Death

All Lesser Evil players perish as the future appears slightly more bright.