Cult Leader

Lead a secret cult to slowly take over the Town.

Cult Leader

Evil Oppose the Town and Werewolves, creating a complex dynamic of competing factions. Win Condition You win when there are 3 or less players alive, regardless of their factions. Manipulation Influence the game's mechanics or other players' actions, often by changing votes, altering information, or controlling events.

Abilities

Shepherd

Shepherd

Passive

Lead a cult that meets in secret each night. If you die, all of your cult members perish along side you.

Indoctrinate

Indoctrinate

At Night

Prey on the simple minded. If your target is Town, add them to your cult and convert them to Neutral.